VSMM 2004 featuring 7th Special Session on Virtual Heritage
First Call For Papers
This year marks the tenth anniversary of the International Conference on Virtual Systems and MultiMedia and the founding of the Society. VSMM 2004 continues to push the boundaries of Virtual Reality and Multimedia research by expanding upon the 2003 conference and presenting "VR and the Human Factor: Art, Science and Culture." To celebrate the tenth anniversary, VSMM 2004 returns to Gifu, Japan where the first conference was organized in 1995.
VSMM 2004 will present traditional technical sessions in the respective areas with a lineup of plenary sessions, invited talks, tutorials, panels, poster sessions, workshops and two Special Sessions on Health Sciences and Japanese Commercialization. Papers related to the following topics (but not limited to) are solicited. However, any paper dealing with a pioneered or significant development in virtual reality and multimedia is also encouraged.
- Media Arts and Creative Technologies
- Cultural heritage interpretation and entertainment
- Digital Entertainment and Performance
- Traditional and mobile gaming
- Enhanced Environments and Locative Media
- On-Demand: anytime, anywhere media computing
- VR technology, VR Content, VR Experience
- Robotics, tele-operation
- Mixed reality
- Artificial life and dynamic worlds
- Human interface and sensing
- 3D GIS, modeling and interpretation
- Immersive virtual environments
- Industrial applications
- Modeling and theory
- Multimedia, network and tele-communications
- Virtual Heritage
- Education and remote classrooms
- Human Factors/Human-Centered Design Issues
Special Session On Health Sciences
- Adaptive/Assistive technologies
- Nursing, Rehabilitation, well-being
- Network systems for the aged
- Alternative therapies, VR medicine
Included in the Special Session on Health Sciences is an international competition to create 3DCG Sign Languages from each country. Professors Takeo Ojika, and Masami Terajima, Japan will host this event with sponsorship and prizes provided by Chubu Gakuin University. A 1 minute or less .avi (digital video format) 3D animation should be submitted.
Special Session On Economic and Industrial Promotion (Japanese)
- Economic development
- Technology transfer and commercialization
- Industrial applications
- Manuscript & proposals: July 9, 2004
- Notification of acceptance: August 20, 2004
- Camera ready electronic paper: September 23, 2004
- Conference: November 17-19, 2004
Papers should describe original and unpublished work about the above or closely related topics. Papers should not exceed 10 pages single spaced in length including images, figures, tables and references. The paper should also include the title of the paper, authors names, affiliations, postal addresses, e-mail addresses and the contact person for the paper. Authors should submit a manuscript electronically as a PDF file and template examples will be available in March on the conference website. An online paper submission system will be available approximately one month before the paper deadline.
Submit a proposal that describes what you plan to discuss. The proposal should include the topic, the importance of the topic to the VSMM 2004 attendees, originality and a brief position statement. The proposal should be around 3 pages single spaced in length and submitted by email to the conference Secretariat. Be sure to include the contact persons, affiliations, addresses, telephone numbers and email addresses.
Submit a proposal that describes what you plan to teach or workshop. The proposal must include a description of the objectives, experience level and prerequisites of the intended audience, about 200-word abstract, outline of the content and the instructor's vita. Be sure to include the contact persons, affiliations, addresses, telephone numbers, and email address. Proposals should be around 3 pages single spaced in length and submitted electronically.